(a description, a link to a picture, whichever)
(Basically your character in a nutshell, personality, and why he or she is a part of the expedition)
Kunio_kun wrote:USERNAME: kunio_kun
Errynd is a twenty five year old man standing at six feet and one inch, possessing a slender frame weighing about one hundred and ninety pounds. His looks nominally mark him as an inhabitant of Eriador or thereabouts. His shoulder length hair is black and his eyes are a hazy sort of blue, bordering on gray. Errynd has a well-worn look about him, a near constant five o clock shadow, sun tanned skin, and tell-tale travel stains on his clothes.
Born and raised in the Eriador region, Errynd loved exploring the wild country. As his mother and father were both traders, they brought him along many of their travels. When he grew older, Errynd took trips by himself and often went further off the path than necessary. While never a good trader, farmer, or worker in general, Errynd was a good explorer. When he was sixteen, he left his family on good terms and lived in some of the more distant settlements of men that bordered on the wilderness. He made a living as a hunter, scrounger, and guide, as well as the occasional mercenary work to chase off overbold brigands and whatnot off the usual roads. He's had his fair share of adventure and wandered far and wide in the process, making a small name for himself.
Errynd is your run-of-the-mill adventurer. He likes discovering new places, finding out secrets, and so on and so forth. He is one of those people that tend to look cool and collected, even if he's suffering some very grave misgivings. Not to say he is a stoic, by any means. He is free with his emotions, it just that those emotions are pretty laid-back, like hismelf. Minister Duin had heard some good words about Errynd from one of his many sources beforehand, and felt he would make a fine expedition leader. Errynd himself came to Duin by chance, on word from one of his sources that Gondor was looking for bold men and women for numerous missions.
Has a very worn copy of the Red Book of Westmarch
Cock-Robin wrote:Name: Frodo Took
Appearance: He looks like most hobbits, but with golden hair and brown eyes. He wears the sword of Peregrin which he inherited from his grandfather. He wears the cloak of his grandfather, which came from Lothlorien in the War of the Ring. He is usually barefoot, as no hobbit in his right mind wears shoes.
History: Frodo is the grandson of the famous Thain Peregrin, and son of Faramir Took. Like most Tooks, he had the longing for adventure and soon became bored of Great Smials. He signed on with the crew going north. Like most hobbits, there is more to him than meets the eye. He was named after the famous Ringbearer of Baggins fame.
NAME: Angus Rathburn
APPEARANCE: Angus is a pretty average, non-descript guy. Average height, weight etc. I much prefer describing any characters I write within the story, so this is just the basic stuff. Black hair (worn short) streaked with a few strands of grey, dark brown eyes. As far as clothing and attire goes, well… this is set 200 hundred years after the War of the Ring…has much changed? Not much I’m guessing so I’ll stick with the attire I’m familiar with, worn boots, warm woolen cloak etc.
Since Angus is basically a new creation, I’ll fill in more of his history as this story progresses. This much is set in my mind though: Angus is from the northern reaches of ME (Framsburg to be exact, a settlement on the eastern side of the Misty’s in the angle created where the Misty’s join the Grey Mountains. It is marked on a map in The Atlas of Middle Earth by Fonstad). In the time during the War of the Rings, his great grandfather (whom he is named for) was one of the leaders of a band of thieves and cutthroats who roamed the area. Since then, his family moved on to other more respectable occupations. His father is a respected merchant, trading in goods from both the northern and southern reaches of Middle Earth. Angus has traveled extensively throughout the northern climes in relation to the various business ventures of his father.
Personality…hmm pretty hard to say right now, characters grow and change within a story, but for a starting point I’d describe Angus as quiet, more than he seems once the surface is scratched. He is knowledgeable about the trading business, though he is not the bookish or merchant type, he is more a throwback to his ancestor. He is friendly, though not overly so and keeps pretty much to himself. He has joined the expedition at the request of his father, Burle Rathburn. The elder Rathburn was one of the first to report ships missing, (he has lost two so far) and sent a request (more of a demand) through the lines that landed on Duin’s desk.
NAME: Varno Morhaust (Black Bed. His parents weren't great at Sindarin. Anyway, it's time someone came up with a character whose name begins with Mor and who is not evil.)
RACE: Mortal man, hailing from South Gondor, later of Minas Tirith
APPEARANCE: Just under 6 feet, medium build. Black, curly hair held back by a leather string, brown eyes, prominent nose. General effect is that of a slightly exotic, pleasantly masculine look. Varno dresses in practical clothes, green wool and leather. He wears a golden hoop earring in his right ear in memory of his father.
HISTORY: Varno comes from South Gondor, with a dollop of Umbar blood via his father, a sailor on a perfectly honest merchant vessel and in no way a smuggler. After the sailor was lost at sea, his widow and son moved in with their Minas Tirith relatives.
Varno is engaged in government-sponsored research aimed at preserving knowledge and technology now that the Elves have all but left the shores of Middle-earth. His specialty is steel, or more specifically, swords. Varno is considered a young but promising craftsman. He is often sent to travel all around the Reunited Kingdom and abroad, collecting specimens and learning more from secretive masters than they intend to show him.
Varno is absorbed in his studies and thinks a truly fascinating conversation must explore such topics as the relative properties of salt brine and oil for quenching. He would have the makings of a studious recluse, except for his natural affable good temper and his interest in people as well as their weapon. Since his studies require him to work with metal as well as scrolls, Varno acquired a muscular physique and decent practical experience with his favorite subject. That is, he can hold his own with a sword against a reasonably trained opponent. When an opponent is trained better than is reasonable, Varno relies on help of his friend, fellow enthusiast, and frequent tester, a dwarf nicknamed Rivet. Or possibly Rivette. You never know, with dwarves.
GwenElf wrote:Username: GwenElf
Name: Falastor Galathil, Fal for short
Appearance: About 5'9" and average build; he does a lot of travelling so he's in relatively good shape. Short(ish), dirty blonde, wavy hair; hazel eyes and tan skin. He could easily be lost in a crowd as there's nothing terribly distinct about him, except for the fact that he's always carrying (and dropping) way too much stuff.
History: Fal was abandoned as an infant and picked up by a group of traveling performers who raised and trained him. Unfortunately, all the training in the world could not make up for his inherent lack of musical and theatrical talent, and more often than not he ran off during performances to explore and chat with the locals. After a while he started collecting maps of the surrounding area from each town they visited and put them together to form a more detailed whole to replace the seriously deficient version troupe was carrying, which eventually resulted in his becoming the Unofficial Troupe Route Planner. He finally left the group after promising never to sing in public again and found his way to Minas Tirith, where he worked his way into a job as a cartographer for the government, who assigned him to this expedition.
Personality: Fal talks a lot, and to anyone who will listen, and about any subject that arises, even if he knows nothing about it. He understands that not everyone's interested in cartography and tries not to talk about it too much, but when the conversation lags, he tends to revert to alidades and coordinates. Having spent so much time around theatre people, he's known to say outlandish things that sometimes come off as insults when really he's just joking around.
Fal thinks he knows Sindarin and Dwarvish, but in fact he does not; he understands them very well, but when it comes to forming coherent sentences of his own, he's not exactly the guy you want as your communicator. This problem causes a lot of confusion, hilarity, and sometimes trouble. Bright as he is, he's never managed to figure out that it's his inability to speak the languages that's gotten him into tight spots.
Misc: Along with rolls and rolls of parchment and other cartography tools, he also carries a well-used bo-staff with which he defends himself when necessary. He's not a master with it, but he can hold his own.
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